Files
ARTEX/server/goals.go
BaaRai e233c02314 Translate all Chinese text to English
Comments, doc comments, UI labels, log and error messages, LLM prompt
strings, markdown docs, test data and assertions. Identifiers, enum
keys, routes, placeholders and code structure are unchanged.

Notes:
- docs/漏洞流量证据.md renamed to docs/vulnerability-traffic-evidence.md
- tests that exercised CJK specific handling (GBK zip names, Chinese
  full text search) now use ASCII equivalents; go build passes and the
  test suite matches the pre translation baseline (remaining failures
  need a PostgreSQL DSN and fail identically on the original)
- frontend mention syntax now uses English kinds (finding, asset, ...)
  matching the backend, chat mentions tests pass
2026-10-08 23:14:34 +02:00

410 lines
15 KiB
Go

package server
import (
"context"
"fmt"
"log"
"sort"
"strconv"
"strings"
"github.com/Autumn-27/artex/agent"
"github.com/Autumn-27/artex/db"
)
type goalSpec struct {
Text string
VulnClass string
}
// launchTask runs the shared post-creation sequence for a task created via ANY
// path (HTTP createTask or orchestration spawn_task), avoiding copy-paste in both places:
// 1. seed the root assets to feed the event-driven loop;
// 2. an optional seed intent so the worker starts without waiting for the first planner round;
// 3. decompose goals asynchronously in the background (emit a "round 0 goal decomposition" round + LLM decomposition steps + each goal, visible in the UI),
// then engine.Run once done — the engine starts only after the goal nodes are ready, avoiding a race where the planner runs before the goals exist.
//
// Asynchronous (goroutine) so the caller returns immediately; both paths behave the same: the task exists in seconds and goals decompose in the background.
func (s *Server) launchTask(t *Task, seedText string, seedFirstIntent bool) {
if !s.engine.beginTaskOperation(t.ID) {
return
}
s.seed(t, seedText)
if seedFirstIntent {
s.seedFirstIntent(t)
}
s.engine.decInflight(t.ID)
if _, err := s.admitTask(t, "bootstrap"); err != nil {
log.Printf("[concurrency] task %s failed to start: %v", t.ID, err)
}
}
func (s *Server) startTaskEngine(t *Task) {
ctx := s.engine.execContextFor(s.ctx, t.ID)
if ctx.Err() != nil || s.engine.IsDeleting(t.ID) {
return
}
s.engine.emitActivity(t, db.Activity{Worker: "planner", Kind: "round",
Summary: "round 0 goal decomposition"})
goals := s.createGoals(ctx, t, func(r db.Activity) {
s.engine.emitActivity(t, r)
})
if ctx.Err() != nil || s.engine.IsDeleting(t.ID) {
return
}
for _, g := range goals {
summary := g.Text
if g.VulnClass != "" {
summary = fmt.Sprintf("[%s] %s", g.VulnClass, g.Text)
}
s.engine.emitActivity(t, db.Activity{Worker: "planner", Kind: "text", Summary: summary})
}
if ctx.Err() != nil || s.engine.IsDeleting(t.ID) {
return
}
s.engine.Run(s.ctx, t)
}
func (s *Server) occupiesConcurrencySlot(t *Task) bool {
if t == nil {
return false
}
lifecycle := t.lifecycleSnapshot()
if lifecycle.Queued || lifecycle.Paused || isTerminalStatus(lifecycle.Status) {
return false
}
// Deletion temporarily pauses the Engine but has not committed yet. Preserve
// the task's slot until PostgreSQL deletion succeeds; otherwise FIFO promotion
// during the drain window could over-admit if deletion later aborts and the
// persisted running task is restored.
if s.engine.IsDeleting(t.ID) {
return true
}
return !s.engine.IsPaused(t.ID) && (s.engine.ReadyFor(t) || s.engine.ActiveLLMCalls(t.ID) > 0)
}
func (s *Server) runningTaskCount(excludeID string) int {
count := 0
for _, task := range s.m.List() {
if task.ID != excludeID && s.occupiesConcurrencySlot(task) {
count++
}
}
return count
}
// admitTask is the single admission path for new, resumed, rerun and follow-up
// work. It atomically either starts the task or appends it to the persistent FIFO
// queue. mode is bootstrap for a freshly-created task and resume otherwise.
func (s *Server) admitTask(t *Task, mode string) (queued bool, err error) {
return s.admitTaskWhen(t, mode, false)
}
// admitPausedTask is the task-control resume path. The paused precondition is
// checked under the same scheduler lock as admission so a concurrent pause,
// dequeue or FIFO promotion cannot leave database and Engine state divergent.
func (s *Server) admitPausedTask(t *Task) (queued bool, err error) {
return s.admitTaskWhen(t, "resume", true)
}
func (s *Server) admitTaskWhen(t *Task, mode string, requirePaused bool) (queued bool, err error) {
if t == nil {
return false, fmt.Errorf("task not found")
}
if mode != "bootstrap" {
mode = "resume"
}
s.concMu.Lock()
defer s.concMu.Unlock()
// Delete installs its barrier under concMu as well. Re-resolve after acquiring
// the lock so a request that captured a task pointer before successful deletion
// cannot revive that stale handle after StopTask clears its Engine maps.
current, exists := s.m.Task(t.ID)
if !exists || current != t || s.engine.IsDeleting(t.ID) {
return false, fmt.Errorf("task is being deleted")
}
if !s.engine.beginTaskOperation(t.ID) {
return false, fmt.Errorf("task is being deleted")
}
defer s.engine.decInflight(t.ID)
lifecycle := t.lifecycleSnapshot()
if requirePaused {
if isTerminalStatus(lifecycle.Status) {
return false, fmt.Errorf("a terminal task cannot be resumed")
}
if !lifecycle.Paused {
return false, fmt.Errorf("only a paused task can be resumed")
}
mode = s.resumeAdmissionMode(t)
}
wasTerminal := isTerminalStatus(lifecycle.Status)
wasPaused := lifecycle.Paused || s.engine.IsPaused(t.ID)
wasQueued := lifecycle.Queued
engineWasPaused := s.engine.IsPaused(t.ID)
enabled, limit := s.m.ConcurrencyLimit()
ready := s.engine.ReadyFor(t)
// Work added to a task that is already admitted only needs a wake-up. This
// matters when the configured limit was lowered below the current running
// count: an existing task must not suddenly mark itself queued while its
// planner/workers are still live. Still compare-and-commit the persisted
// status: a concurrent terminal transition must win instead of being silently
// reported as a successful follow-up admission.
if !wasTerminal && !wasPaused && !wasQueued && s.engine.Started(t.ID) && (!enabled || ready) {
if err := s.m.ApplyTaskAdmission(t.ID, lifecycle.Status, lifecycle.Status, false, "resume", false); err != nil {
return false, err
}
s.startAdmittedTask(t, "resume")
return false, nil
}
// Preserve the original first-run mode across repeated admissions. Legacy
// queued rows have an empty queue_mode, so infer bootstrap from their graph.
if wasQueued {
switch lifecycle.QueueMode {
case "bootstrap":
mode = "bootstrap"
case "":
mode = s.resumeAdmissionMode(t)
}
}
readyBacklog := enabled && s.hasReadyQueuedTask(t.ID)
atCapacity := enabled && s.runningTaskCount(t.ID) >= limit
shouldQueue := enabled && (!ready || readyBacklog || atCapacity)
// Install the execution barrier before reviving a terminal/paused task. Without
// this ordering, its already-running worker loops can claim the newly-opened
// intent in the gap between status=running and queued=true.
if shouldQueue || wasTerminal || wasPaused || wasQueued {
s.engine.Pause(t.ID, agent.Causef("queued_for_admission", "task waiting for admission to run",
"the task is waiting on the concurrency queue or for its admission status to commit; this execution has stopped, and intents are claimed again only once it holds a run slot"))
}
status := lifecycle.Status
if wasTerminal {
status = "running"
}
if err := s.m.ApplyTaskAdmission(t.ID, lifecycle.Status, status, shouldQueue, mode, wasQueued); err != nil {
if !engineWasPaused && !wasPaused && !wasQueued {
s.engine.Resume(t)
}
return false, err
}
if lifecycle.Status == "timeout" && status == "running" {
// ApplyTaskAdmission reset this timed-out run's persisted clock. Clear the
// matching Engine gates before either parking it in FIFO or starting work;
// otherwise the old settling flag would make every worker skip forever.
s.engine.resetTimeoutRevival(t.ID)
}
if shouldQueue {
if !wasQueued {
summary := fmt.Sprintf("Queued: concurrency limit %d reached; starts automatically once a slot frees up", limit)
switch {
case !ready:
summary = "Queued: no runnable LLM configuration right now; starts automatically once one is available"
case readyBacklog:
summary = "Queued: earlier tasks are already waiting; starts automatically in FIFO order"
}
s.engine.emitActivity(t, db.Activity{Worker: "system", Kind: "text", Summary: summary})
}
return true, nil
}
s.startAdmittedTask(t, mode)
return false, nil
}
func (s *Server) hasReadyQueuedTask(excludeID string) bool {
for _, task := range s.m.List() {
lifecycle := task.lifecycleSnapshot()
if task.ID != excludeID && lifecycle.Queued && !lifecycle.Paused && !isTerminalStatus(lifecycle.Status) && s.engine.ReadyFor(task) {
return true
}
}
return false
}
func (s *Server) startAdmittedTask(t *Task, mode string) {
if mode == "bootstrap" {
if !s.engine.beginTaskOperation(t.ID) {
return
}
// A first-run task may have kept the Engine pause barrier while waiting
// in the concurrency queue. Clear it only after operation admission, or
// startTaskEngine's first execContextFor call would return a cancelled
// context and silently strand the dequeued task.
if s.engine.IsPaused(t.ID) {
s.engine.Resume(t)
}
go func() {
defer s.engine.decInflight(t.ID)
s.startTaskEngine(t)
}()
return
}
s.engine.Run(s.ctx, t)
s.engine.Resume(t)
// Run returns early for an already-started task. Explicitly ensure a timeout
// coordinator exists after resume; resetTimeoutRevival cleared the completed
// coordinator's marker and the next real call will stamp a fresh deadline.
s.engine.startDeadlineCoordinator(s.ctx, t)
}
func (s *Server) reconcileConcurrency() {
s.concMu.Lock()
defer s.concMu.Unlock()
enabled, limit := s.m.ConcurrencyLimit()
// A task whose provider chain becomes unavailable cannot do useful work and
// must not reserve a limited running slot forever. Park it persistently so a
// later profile edit/recovery can re-enter through the same FIFO path.
if enabled {
for _, task := range s.m.List() {
lifecycle := task.lifecycleSnapshot()
if lifecycle.Queued || lifecycle.Paused || s.engine.IsPaused(task.ID) || s.engine.IsDeleting(task.ID) ||
isTerminalStatus(lifecycle.Status) || s.engine.ReadyFor(task) || s.engine.ActiveLLMCalls(task.ID) > 0 {
continue
}
mode := s.resumeAdmissionMode(task)
s.engine.Pause(task.ID, agent.Causef("llm_unavailable_queued", "LLM unavailable, task moved to the wait queue",
"the task currently cannot resolve a runnable Planner/Worker LLM and has released its concurrency slot; it continues in queue order once the configuration recovers"))
if err := s.m.EnqueueTask(task.ID, mode); err != nil {
s.engine.Resume(task)
log.Printf("[concurrency] task %s failed to enqueue due to LLM unavailability: %v", task.ID, err)
continue
}
s.engine.emitActivity(task, db.Activity{Worker: "system", Kind: "text",
Summary: "Queued: no runnable LLM configuration right now; starts automatically once one is available"})
}
}
type queuedTask struct {
task *Task
lifecycle taskLifecycleState
}
queued := []queuedTask{}
for _, task := range s.m.List() {
lifecycle := task.lifecycleSnapshot()
if lifecycle.Queued && !isTerminalStatus(lifecycle.Status) {
queued = append(queued, queuedTask{task: task, lifecycle: lifecycle})
}
}
sort.SliceStable(queued, func(i, j int) bool {
left, right := queued[i].lifecycle.QueuedAt, queued[j].lifecycle.QueuedAt
if left == 0 {
left = queued[i].task.CreatedAt * int64(1e9)
}
if right == 0 {
right = queued[j].task.CreatedAt * int64(1e9)
}
if left != right {
return left < right
}
// Old rows may not have queued_at and task creation timestamps are only
// kept to second precision in memory. Task ids are monotonic, providing a
// deterministic oldest-first fallback for those ties.
leftID, leftErr := strconv.ParseInt(queued[i].task.ID, 10, 64)
rightID, rightErr := strconv.ParseInt(queued[j].task.ID, 10, 64)
if leftErr == nil && rightErr == nil {
return leftID < rightID
}
return queued[i].task.ID < queued[j].task.ID
})
slots := len(queued)
if enabled {
slots = limit - s.runningTaskCount("")
}
for _, entry := range queued {
if slots <= 0 {
break
}
task := entry.task
lifecycle := task.lifecycleSnapshot()
// Keep FIFO order, but do not consume a concurrency slot for a task
// whose explicit chain/global provider is unavailable. It will be retried
// after the user configures or resets its LLM chain.
if lifecycle.Paused || (enabled && !s.engine.ReadyFor(task)) {
continue
}
mode := lifecycle.QueueMode
if mode != "bootstrap" && mode != "resume" {
mode = s.resumeAdmissionMode(task)
}
if mode != "bootstrap" {
mode = "resume"
}
if !s.engine.beginTaskOperation(task.ID) {
continue
}
if err := s.m.ApplyTaskAdmission(task.ID, lifecycle.Status, lifecycle.Status, false, mode, false); err != nil {
s.engine.decInflight(task.ID)
continue
}
s.startAdmittedTask(task, mode)
s.engine.decInflight(task.ID)
slots--
}
}
// reviveTask brings a stopped task back to running: pull a terminal state (done/failed/timeout) back to running,
// lift the pause, and (re)start the engine loop + wake it. A task already running and not paused: only one Notify
// inside Run, nearly side-effect free. Used by "main agent set_goals adds a goal" and "rerun a blocked intent".
//
// Why revival must be explicit: the terminal-state gate of the planner/worker loops (engine.go)
// swallows ordinary notifies — graph edits + Notify cannot wake a task judged complete; after a restart its goroutine may be gone, hence Run.
func (s *Server) reviveTask(t *Task) {
if t == nil {
return
}
if _, err := s.admitTask(t, "resume"); err != nil {
log.Printf("[revive] task %s failed to revive: %v", t.ID, err)
}
}
// createGoals materializes the goal node(s) under the task root (rel objective).
// Decomposition is done ENTIRELY by the LLM (the project requires an LLM). There is
// no rule-based fallback splitter — it only ever produced garbage (shredded URLs,
// meaningless 2-way splits). If the LLM yields nothing (an error), the raw task goal
// is used verbatim as a single goal so the task still has something to judge against.
// Returns the seeded specs so callers can emit activity records for them.
// emit, when non-nil, is forwarded to DecomposeGoals so LLM steps are visible in the UI.
func (s *Server) createGoals(ctx context.Context, t *Task, emit func(db.Activity)) []goalSpec {
if t == nil {
return nil
}
// Use the SAME LLM the task runs on (its pinned profile, else the active profile),
// NOT agent.FromEnv() — the LLM is configured via the UI (DB profile), not env vars,
// so FromEnv returned empty and every task silently fell back to the crude rule
// splitter (which shredded URLs / made meaningless 2-way splits).
var specs []goalSpec
var as *db.AssetStore
if s.m != nil {
as = s.m.Assets()
}
taskID, _ := strconv.ParseInt(t.ID, 10, 64)
s.engine.BeginLLMCall(t.ID)
goalRuntime := s.agentsForTask(t).runtime
decomposed := agent.DecomposeGoalsWithProvider(ctx, goalRuntime, s.m.dir, t.Goal, t.Description, as, t.Store, taskID, goalRuntime.nonStreaming(), goalRuntime.maxTokens(), emit)
s.engine.EndLLMCall(t.ID)
for _, g := range decomposed {
if strings.TrimSpace(g.Text) != "" {
specs = append(specs, goalSpec{Text: g.Text, VulnClass: g.VulnClass})
}
}
if len(specs) == 0 {
// No decomposed goals (LLM error / no provider): use the raw task goal verbatim
// as a single goal so the task still has something to judge against. This is the
// only path that writes here — decomposed goals are already persisted by the tool.
if g := strings.TrimSpace(t.Goal); g != "" {
log.Printf("[goals] task %s: LLM goal decomposition produced nothing, falling back to the raw goal as a single goal", t.ID)
origin, _ := t.Store.OriginFactID()
id, _ := t.Store.AddNode(db.KindGoal, map[string]any{"text": g}, 0, "open", "system", nil)
if origin > 0 && id > 0 {
_ = t.Store.Link(origin, db.RelSpawns, id) // goal descends from the task root (origin fact)
}
specs = []goalSpec{{Text: g}}
}
}
return specs
}