Replace packages/runtime/native/snowluma-win32-x64.dll with an updated binary build. This commit updates the native Windows x64 runtime DLL; no other source changes are present in this diff.
Replace rebuilt native artifacts for Windows x64: packages/runtime/native/snowluma-win32-x64.dll and packages/runtime/native/snowluma-win32-x64.node. This updates the compiled DLL and Node addon (likely due to native fixes, dependency or build changes) without touching source files.
Restructure GitHub Actions to build Windows and Linux matrix targets and produce platform-specific artifacts.
- .github/workflows/dev-build.yml: split cleanup/build jobs, add matrix (win-x64, linux-x64), set SNOWLUMA_TARGET for builds, produce full and -lite archives (.zip on Windows, .tar.gz on Linux), unify upload step and ensure errors when artifacts missing.
- .github/workflows/release.yml: convert release build to matrix, produce platform archives, download/collect artifacts, generate multi-platform release notes (bash), and create the GitHub release with both .zip and .tar.gz assets.
- packages/core/vite.config.ts: add fs import and SNOWLUMA_TARGET handling, pick platform-specific runtime files (launcher.bat or launcher.sh), enumerate native files per target, fail CI if expected native binaries are missing, and copy native files into dist/native.
- packages/runtime/launcher.sh: add a portable launcher for Linux that prefers a bundled node binary or falls back to PATH and execs index.mjs.
These changes enable cross-target CI packaging and enforce that native binaries are present before releasing.
Introduce an in-tree TypeScript WebSocket package (@snowluma/websocket): move JS websocket implementation into packages/websocket/src (client, server, websocket, extensions, native, index) and add package.json + tsconfig. Replace direct 'ws' dependency in core with the workspace package and update runtime manifest/description. Implement a native addon loader for platform-specific binaries, add typings/refinements across client/server/websocket (more strict types, handshake parsing, permessage-deflate plumbing, buffer/raw data handling), and wire WebSocketClient as the package default export while exposing internal types. Update vite config to bundle the new package and copy only platform-target native binaries into dist/native. Remove legacy JS entrypoints and native loader, and adjust imports/usages in core (ws-transport) to accept broader raw data types.
Introduce a new WebSocket package implementing RFC6455 functionality and permessage-deflate support. Adds core connection handling (packages/websocket/websocket.js), client wrapper (client.js), server and upgrade handling (server.js), extensions (permessage-deflate) and helpers (extensions.js), an index and native loader (native.js). Also include prebuilt native addon binaries for multiple platforms and integration points to use the native Parser and frame builder. The server supports handleUpgrade, subprotocol negotiation, and verifyClient hooks; the client performs handshakes and queues sends until open. Error handling, UTF-8 validation, close/ping/pong control frames, and max-payload checks are implemented.
Restructure the repository into a pnpm workspace under packages/ (core, webui, runtime). Move source files for core and webui into packages/*, add package manifests for @snowluma/core and @snowluma/runtime, and remove the old launcher package.json. Update root package.json to be a monorepo controller (scripts delegate to pnpm filters, set packageManager and Node engine). Configure build outputs to emit into the repo-root dist/ (vite config changes) so the existing release pipeline continues to work. Add .npmrc with mirrors, expand .gitignore for monorepo layout, add tsconfig base and package-level tsconfigs, and add vitest config for the core package. Adjust injector native search paths and update tests import paths to the new package layout. Small CI/workflow comment added to clarify build behavior and README updated with monorepo structure and common commands.